Portal 2 didn’t disappoint

It is surprising when a game you never thought would could be outmatched, did very well in following the footsteps of its delicious looking cousin.

When the Orange box was released, no one knew the impact Portal would have on our gaming culture. I guess it is true what they say, when you do not expect much, you are less likely to be disappointed.  This is why I try to avoid hype as much as possible.

Some games are marketed and hyped so heavily that you end up expecting a platypus giving birth to a Rhino. Disturbing but to memorizing to look away. It sucks you in with it’s promise of utter gaming glory that can only be compared with ice cream and sunshine.

The only complaint about Portal 1 was its length. Some figured it was to short. Personally I thought it was just right. It was a game so enticing that it left you wanting more, and more is what you got!

Earlier this year, Portal 2 was released. In this game, you didn’t only have the single player story, but as an extra bonus you get a Co-op story as well. I’d compare this game to hours on hours of love making that doesn’t end in disappointment and cab fare. It wants to cuddle with you too! I bought the game for the Ps3 system, on my way home I was trying to hold down my excitement (remember what I told you about hype? Yea, kept that bitch on a downlow!).

Let me cut to the chase. No, it wasn’t as good as the first one, because the first one exceeded expectations. This one had a lot of expectation to achieve greatness the same as it’s hot cousin! The differences is not as much the game play. It is the same standard concept as previously with a few more variants. You point your white ray gun looking thing there, make a portal, jump trough it, pray that you wont die. Which is lovely, it is the concept we fell in love with. The execution of character personality is a bit…different. GladDOS in the first game was mainly Mashine, a murdurus one but still kept it’s lovingly neutral logic throughout the game. In part deux, GlaDOS seemed to have caught a bit of the “emo”.

Sure I can understand why she’d be upset. I mean the protagonist did kill her after all.

Some would say that it’s better this way, that it gives GlaDOS a bit more personality. I liked the cold hard logic humor, it seemed more “real” to me. GlaDOS doesn’t come back in the game till a little bit in, before that you have to deal with your new best friend “Wheatley”.He is a lovable character, till he turns around and tries to kill you as well. This again shows only that what they say is true “do not trust anyone with an accent”. This is the main reason it is hard for me to make friends :c

The gaming is longer, of course. You get a lot of back-story, which I like. Say what you want about this game, but the script is brilliant. You cannot go wrong when you have J.K Simmons voice acting in a game.

Now that we’ve left “The cake is a lie”  behind us, we can now focus on the new quote “How are you? I am a potato”.